











































We bring together sound designers, technical sound designers, audio programmers, and producers who share a multidisciplinary mindset and a commitment to excellence. Each of us understands the full audio pipeline, making us both versatile and deeply collaborative, alongside high-level expertise in specialised domains (creatures, environments, UI, audio tools programming, MetaSounds, Wwise Backend and more).
Our flexible & collaborative workflow means we integrate at every level of production: from early audio vision to technical implementation and optimisation.
We go far beyond designing assets from a list, we work as an extension of your core development team.
As your complete audio team, feature owners, or service specialists, our support adapts to what your game needs.
Whether for Reaper, Unreal or a talk, we love to share what we've learned with the game community.