Our experience extends across international borders, collaborating with game studios from all over the world.
If your location hasn't found a spot on our world map yet, let's work together to make that happen!
We don’t deliver assets, we co-develop with you. By embedding ourselves directly into your production environment, we become an extension of your core team, ensuring seamless collaboration from early sound design to engine optimization.
Before jumping into a project, we ensure we are the right fit. We start with an artistic, technical, and budget/scope assessment to build trust and make sure we are fully compatible on artistic, technical and cultural aspects. This upfront effort ensures we are ready to be your perfect audio partner.
We adapt to your evolving project needs, adjusting team size and priorities based on milestones and scope. Whether scaling for deadlines or shifting focus mid-project, we remain flexible to ensure top quality throughout.
With experience in over 40 teams, we know communication is key for gathering info across departments. We easily integrate with your tools, whether it’s Slack, Linear, Monday, Jira or any other. Regular check-ins help us stay aligned on priorities.
We lead by taking action. Whether it's refining soundscapes or optimizing production, we're proactive in making suggestions that could take your game to the next level.
The right implementation software and strategie to fit production constraints.
Event Triggering
Dynamic Mixing
Spatialization
Control Parameters
Interactive Music
Dialogue Management
Haptics
Complex audio programming challenges, freeing game programmers of these duties.
Middleware Integration
CPU/Ram Optimization
Performance Profiling
3D Audio Rendering
Streaming Audio
Audio QA
Custom audio tools tailored to enhance efficiency in your game production.
Custom Development
Sound assets Pipeline
Workflow Optimization
Performance Monitoring
Customization Support
Engine Adaptation
Unique sound assets designed to enhance gameplay, never heard elsewhere.
Abilities
Weapons
Vehicles
Impacts
Characters
UI
Environment
Sourcing composers and licensed music with artistic and technical supervision.
Artistic Direction
Composer Sourcing
Legal Management
Generative Music
Licensing
Implementation
Casting and recording voice talent in various languages with artistic direction.
Casting
Performance Direction
Dialogue Editing
Creature Design
Voice Processing
Voice Integration
Quality Assurance
We love sharing what we've learned. Through talks, conferences, classes, and open-source tools, we aim to give back to the game audio community that continues to inspire and teach us.
Or just drop us a line at hello <AT> demute.studio